Huiggi
04 mar 2016, 14:24
Regulamin forum
Przy zadawaniu pytania związanego z problemem dotyczącym modyfikacji, prosimy o podawanie treści całego loga błędu.
Lokalizacja logów:
Windows XP - C:\Documents and Settings\All Users\Moje dokumenty\S.T.A.L.K.E.R. - Zew Prypeci\logs
Windows Vista/7 - C:\Users\Public\Documents\S.T.A.L.K.E.R. - Zew Prypeci\logs
Steam - X:\Program Files (x86)\Steam\SteamApps\common\Stalker Call of Pripyat\_appdata_\logs
Logi tagujemy w [ CODE ][/ CODE ].
Jeżeli chcesz zadać pytanie na temat fabuły, to sprawdź najpierw, czy odpowiedzi nie znajdziesz w SOLUCJI.
Lokalizacja logów:
Windows XP - C:\Documents and Settings\All Users\Moje dokumenty\S.T.A.L.K.E.R. - Zew Prypeci\logs
Windows Vista/7 - C:\Users\Public\Documents\S.T.A.L.K.E.R. - Zew Prypeci\logs
Steam - X:\Program Files (x86)\Steam\SteamApps\common\Stalker Call of Pripyat\_appdata_\logs
Logi tagujemy w [ CODE ][/ CODE ].
Jeżeli chcesz zadać pytanie na temat fabuły, to sprawdź najpierw, czy odpowiedzi nie znajdziesz w SOLUCJI.
Posty: 9• Strona 1 z 1
Zainstalowałem Zew Prypeci, bo Czyste Niebo nie chciało działać, ale dostaję błąd przy starcie "x-ray 1.6 engine has stopped working" i zostawia mnie z czarnym ekranem, po którym muszę resetować kompa. Jak się pozbyć tego błędu i odpalić grę? Mam Windowsa 10.
Próbowałem zainstalować patcha, ale nie znajduje mi gry. Wydaje mi się, że to przez to, że mam wersję retail, kupioną w Norwegii.
Próbowałem zainstalować patcha, ale nie znajduje mi gry. Wydaje mi się, że to przez to, że mam wersję retail, kupioną w Norwegii.
- Posty: 3
- Rejestracja: 18 mar 2016, 17:51
- Ostatnio: 11 gru 2016, 17:24
- Ulubiona broń: Fast-shooting Akm 74/2
Kot
24 mar 2016, 14:45
Na górę
Mam podobny błąd tylko że u mnie znalazł grę do spaczowania i nie muszę restartować kompa. Również starcie pojawia mi się czarny ekran i wyskakuje błąd XRay Engine z Bug Trap. Mam Windowsa 7 i według gry wszystkie części komputera są zgodne z grą.
Być może podrzucisz loga?
Lokalizacja logów:
Windows XP - C:\Documents and Settings\All Users\Moje dokumenty\S.T.A.L.K.E.R. - Zew Prypeci\logs
Windows Vista/7 - C:\Users\Public\Documents\S.T.A.L.K.E.R. - Zew Prypeci\logs
Spolszczenie do Misery: The Armed Zone (Ja & Imienny)
Ciekawe kiedy ilość moich kozaczków przekroczy moje IQ
Ciekawe kiedy ilość moich kozaczków przekroczy moje IQ
Tak jak koledzy wyżej też u mnie występuje błąd tylko, że X-ray mi się wyłącza można rzec, że ma swoje "widzi mi się". Wtedy gdy chce to się wyłącza. Wkurzające. Sprawdź czy nie masz czegoś uszkodzonego (dysk, itp. itd.). Jeśli to nie pomoże sprawdź, czy masz wirusa - chodź rzadko się zdarza, że to on jest tym problemem lub zrób formata to najprostsze i najlepsze rozwiązanie, lub odinstaluj i znowu zainstaluj grę może to coś pomoże...
Spróbuj odłączyć internet i uruchomić grę.
OS: W7 HomePremium 64bit CPU:Amd fx-4130 3.8GHz;GPU:Gigabyte Radeon r7 260x 2gb; MOTHERBOARD:MSI 760g-p43; RAM:2x4GB GoodRam1333MHz;HDD:500GB WB; PSU:Thermaltake LP500W
- Posty: 3
- Rejestracja: 18 mar 2016, 17:51
- Ostatnio: 11 gru 2016, 17:24
- Ulubiona broń: Fast-shooting Akm 74/2
Kot
30 mar 2016, 17:01
Na górę
po reinstalacji jest dokładnie to samo. i obojętnie czy uruchamiam z netem czy bez cały czas mam ten sam błąd.
Kod: Zaznacz cały
* Detected CPU: Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz [GenuineIntel], F6/M14/S5, 2924.00 mhz, 20-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
* CPU threads: 8
Initializing File System...
using fs-ltx fsgame.ltx
FS: 38932 files cached 29 archives, 7034Kb memory used.
Init FileSystem 2.310989 sec
'xrCore' build 3967, Dec 14 2009
EH:
-----loading d:\gry\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\system.ltx
-----loading d:\gry\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line
Executing config-script "user.ltx"...
[c:\users\public\documents\s.t.a.l.k.e.r. - call of pripyat\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[3767384 K], reserved[226336 K], committed[200520 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[13050 K], process heap[10291 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[8027 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=D:\Gry\S.T.A.L.K.E.R. - Call of Pripyat\bin\
dir[1]=D:\Gry\S.T.A.L.K.E.R. - Call of Pripyat\
dir[2]=D:\Gry\S.T.A.L.K.E.R. - Call of Pripyat\bin\
dir[3]=C:\WINDOWS\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "d:\gry\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\default_controls.ltx"...
[d:\gry\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
! Unknown command:
! Unknown command: ai_animation_stats
! Unknown command: ai_dbg_alife
! Unknown command: ai_dbg_anim
! Unknown command: ai_dbg_brain
! Unknown command: ai_dbg_cover
! Unknown command: ai_dbg_destroy
! Unknown command: ai_dbg_dialogs
! Unknown command: ai_dbg_frustum
! Unknown command: ai_dbg_funcs
! Unknown command: ai_dbg_goap
! Unknown command: ai_dbg_goap_object
! Unknown command: ai_dbg_goap_script
! Unknown command: ai_dbg_inactive_time
! Unknown command: ai_dbg_infoportion
! Unknown command: ai_dbg_lua
! Unknown command: ai_dbg_monster
! Unknown command: ai_dbg_motion
! Unknown command: ai_dbg_serialize
! Unknown command: ai_dbg_stalker
! Unknown command: ai_dbg_vision
! Unknown command: ai_debug
! Unknown command: ai_draw_game_graph
! Unknown command: ai_draw_game_graph_objects
! Unknown command: ai_draw_game_graph_real_pos
! Unknown command: ai_draw_game_graph_stalkers
! Unknown command: ai_draw_visibility_rays
! Unknown command: ai_ignore_actor
! Unknown command: ai_nil_object_access
! Unknown command: ai_obstacles_avoiding
! Unknown command: ai_obstacles_avoiding_static
! Unknown command: ai_smart_cover_animation_speed_factor
! Unknown command: ai_smart_factor
! Unknown command: ai_stats
! Unknown command: ai_use_smart_covers
! Unknown command: ai_use_smart_covers_animation_slots
! Unknown command: air_resistance_epsilon
! Unknown command: bemsg
! Unknown command: dbg_bones_snd_player
! Unknown command: dbg_destroy
! Unknown command: dbg_draw_actor_alive
! Unknown command: dbg_draw_actor_dead
! Unknown command: dbg_draw_actor_phys
! Unknown command: dbg_draw_animation_movement_controller
! Unknown command: dbg_draw_autopickupbox
! Unknown command: dbg_draw_bullet_hit
! Unknown command: dbg_draw_camera_collision
! Unknown command: dbg_draw_car_plots_all_trans
! Unknown command: dbg_draw_character_binds
! Unknown command: dbg_draw_character_bones
! Unknown command: dbg_draw_character_physics
! Unknown command: dbg_draw_character_physics_pones
! Unknown command: dbg_draw_climbable
! Unknown command: dbg_draw_customdetector
! Unknown command: dbg_draw_customzone
! Unknown command: dbg_draw_fb_crosshair
! Unknown command: dbg_draw_invitem
! Unknown command: dbg_draw_ph_car_dynamics
! Unknown command: dbg_draw_ph_car_plots
! Unknown command: dbg_draw_ph_cashed_tries_stats
! Unknown command: dbg_draw_ph_contacts
! Unknown command: dbg_draw_ph_death_boxes
! Unknown command: dbg_draw_ph_enabled_aabbs
! Unknown command: dbg_draw_ph_explosion_position
! Unknown command: dbg_draw_ph_explosions
! Unknown command: dbg_draw_ph_hit_anims
! Unknown command: dbg_draw_ph_hit_app_pos
! Unknown command: dbg_draw_ph_ik_blending
! Unknown command: dbg_draw_ph_ik_collision
! Unknown command: dbg_draw_ph_ik_goal
! Unknown command: dbg_draw_ph_ik_limits
! Unknown command: dbg_draw_ph_ik_predict
! Unknown command: dbg_draw_ph_ik_shift_object
! Unknown command: dbg_draw_ph_intersected_tries
! Unknown command: dbg_draw_ph_mass_centres
! Unknown command: dbg_draw_ph_negative_tries
! Unknown command: dbg_draw_ph_positive_tries
! Unknown command: dbg_draw_ph_ray_motions
! Unknown command: dbg_draw_ph_saved_tries
! Unknown command: dbg_draw_ph_statistics
! Unknown command: dbg_draw_ph_tri_point
! Unknown command: dbg_draw_ph_tri_test_aabb
! Unknown command: dbg_draw_ph_tri_trace
! Unknown command: dbg_draw_ph_tries_changes_sign
! Unknown command: dbg_draw_ph_zbuffer_disable
! Unknown command: dbg_draw_ragdoll_spawn
! Unknown command: dbg_draw_rp
! Unknown command: dbg_draw_skeleton
! Unknown command: dbg_draw_teamzone
! Unknown command: dbg_dump_physics_step
! Unknown command: dbg_imotion_collide_debug
! Unknown command: dbg_imotion_draw_skeleton
! Unknown command: dbg_imotion_draw_velocity
! Unknown command: dbg_imotion_draw_velocity_scale
! Unknown command: dbg_ph_actor_restriction
! Unknown command: dbg_ph_ai_always_phmove
! Unknown command: dbg_ph_ai_never_phmove
! Unknown command: dbg_ph_character_control
! Unknown command: dbg_ph_ik
! Unknown command: dbg_ph_ik_limits
! Unknown command: dbg_ph_ik_off
! Unknown command: dbg_ph_ladder
! Unknown command: dbg_ph_obj_collision_damage
! Unknown command: dbg_ph_vel_collid_damage_to_display
! Unknown command: dbg_show_ani_info
! Unknown command: dbg_text_height_scale
! Unknown command: dbg_track_obj
! Unknown command: dbg_track_obj_blends_ammount
! Unknown command: dbg_track_obj_blends_bp_0
! Unknown command: dbg_track_obj_blends_bp_1
! Unknown command: dbg_track_obj_blends_bp_2
! Unknown command: dbg_track_obj_blends_bp_3
! Unknown command: dbg_track_obj_blends_dump
! Unknown command: dbg_track_obj_blends_flags
! Unknown command: dbg_track_obj_blends_mix_params
! Unknown command: dbg_track_obj_blends_motion_name
! Unknown command: dbg_track_obj_blends_state
! Unknown command: dbg_track_obj_blends_time
! Unknown command: death_anim_debug
! Unknown command: death_anim_velocity
! Unknown command: debug_character_material_load
! Unknown command: debug_destroy
! Unknown command: debug_step_info
! Unknown command: debug_step_info_load
! Unknown command: error_line_count
! Unknown command: fov
! Unknown command: g_god
! Unknown command: g_no_clip
! Unknown command: g_unlimitedammo
! Unknown command: hit_anims_block_blend
! Unknown command: hit_anims_channel_factor
! Unknown command: hit_anims_power
! Unknown command: hit_anims_reduce_blend
! Unknown command: hit_anims_reduce_blend_factor
! Unknown command: hit_anims_rotational_power
! Unknown command: hit_anims_side_sensitivity_threshold
! Unknown command: hit_anims_tune
! Unknown command: hud_fov
! Unknown command: inv_upgrades_log
! Unknown command: lua_gcstep
! Unknown command: mm_net_filter_battleye
! Unknown command: mm_net_use_battleye
! Unknown command: mt_ai_vision
! Unknown command: mt_alife
! Unknown command: mt_bullets
! Unknown command: mt_detail_path
! Unknown command: mt_level_path
! Unknown command: mt_level_sounds
! Unknown command: mt_map
! Unknown command: mt_network
! Unknown command: mt_object_handler
! Unknown command: mt_particles
! Unknown command: mt_physics
! Unknown command: mt_script_gc
! Unknown command: mt_sound
! Unknown command: mt_sound_player
! Unknown command: net_cl_pending_lim
! Unknown command: net_cl_update_rate
! Unknown command: net_dump_size
! Unknown command: ph_break_common_factor
! Unknown command: ph_gravity
! Unknown command: ph_rigid_break_weapon_factor
! Unknown command: ph_timefactor
! Unknown command: ph_tri_clear_disable_count
! Unknown command: ph_tri_query_ex_aabb_rate
! Unknown command: psp_cam_offset
! Unknown command: r1_no_detail_textures
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
! Unknown command: r2_dhemi_count
! Unknown command: r2_dhemi_light_flow
! Unknown command: r2_dhemi_light_scale
! Unknown command: r2_dhemi_sky_scale
! Unknown command: r2_dhemi_smooth
! Unknown command: r2_hbao
! Unknown command: r2_mt
! Unknown command: r2_use_nvdbt
! Unknown command: r__d_tree_w_amp
! Unknown command: r__d_tree_w_rot
! Unknown command: r__d_tree_w_speed
! Unknown command: r__d_tree_wave
! Unknown command: r__detail_l_ambient
! Unknown command: r__detail_l_aniso
! Unknown command: r__lsleep_frames
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_shift_pp
! Unknown command: r__wallmark_shift_v
! Unknown command: rs_clear_bb
! Unknown command: rs_constant_fps
! Unknown command: rs_detail
! Unknown command: rs_occ_draw
! Unknown command: rs_occ_stats
! Unknown command: rs_occlusion
! Unknown command: rs_render_dynamics
! Unknown command: rs_render_statics
! Unknown command: rs_wireframe
! Unknown command: show_wnd_rect_all
! Unknown command: snd_stats
! Unknown command: snd_stats_ai_dist
! Unknown command: snd_stats_info_name
! Unknown command: snd_stats_info_object
! Unknown command: snd_stats_max_dist
! Unknown command: snd_stats_min_dist
! Unknown command: stalker_death_anim
! Unknown command: string_table_error_msg
! Unknown command: sv_ignore_money_on_buy
! Unknown command: sv_skip_winner_waiting
! Unknown command: sv_wait_for_players_ready
! Unknown command: time_factor
! Unknown command: time_factor_single
! Unknown command: vid_bpp
Executing config-script "d:\gry\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\rspec_default.ltx"...
[d:\gry\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\rspec_default.ltx] successfully loaded.
[c:\users\public\documents\s.t.a.l.k.e.r. - call of pripyat\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:6819]: AMD Radeon HD 7800 Series
* GPU driver: 8.17.10.1404
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2635 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
compiling shader dumb
stack trace:
[error][ 2] : The system cannot find the file specified.
- Posty: 3
- Rejestracja: 18 mar 2016, 17:51
- Ostatnio: 11 gru 2016, 17:24
- Ulubiona broń: Fast-shooting Akm 74/2
Kot
01 maja 2016, 12:16
Na górę
Już pozbyłem się problemu po prostu zaktualizowałem directa do najnowszej wersji. Dzięki za próbę pomocy.
Posty: 9• Strona 1 z 1


